I had 2 weeks to make this project.
2 minutes walkthrough limit.
Made as a DLC, with the player having knowledge of the game.
Design Intentions :
-One single room with 2 minutes of content, rather than a linear experience of multiple rooms
-Backtracking and use of the same ingredients more than once
-Having many ingredients and links between them in a small room without too much clutter
-Keeping a proper framing at all times and guide the player in the puzzle